
Hi, I'm Heath. I make small, moody games with big atmosphere: neon, rain, and stories you piece together yourself.
**Neon Echoes** is my current project, a cyberpunk detective game where you read the memories of the dead. You play Juno, a Bureau auditor sent to Lowmarket to sign off on a "simple burnout". Instead you scan echoes, question the locals, and link clues on a deduction board until the case stops adding up.
It's built with three.js in an HD-2D isometric style, with hand-made pixel-art characters, and every sound is generated in code. It plays in your browser with keyboard and mouse, a gamepad, or touch.
More is on the way. Follow me here to hear when the next case drops.